I need to store my main frame size in the "EVT_SIZE" event. But I noticed I never get this event, because wxAUI eats it...
In the void wxFrameManager::OnSize(wxSizeEvent& event) function, I think there should be a event.Skip() call.
- Code: Select all
void wxFrameManager::OnSize(wxSizeEvent& event)
{
if (m_frame)
{
DoFrameLayout();
Repaint();
}
event.Skip();
}
I updated the wxAUI 0.9.2 code on my computer and tested it extensively with the sample. It works well.